The Turntable Story
In reproducing a
phonograph record, the aim is to take out of the groove exactly the
intelligence that was pressed into them. And the wiggles in the groove are
meaningless in themselves. They have to induce exactly the right physical
motion in a stylus before they make sense---which means that they must move
under the stylus at the right speed and that the stylus itself must track
the groove accurately, wigwagging as the wiggles demand. A turntable spins
the grooves; a tone arm holds pickup and stylus in place. What we want from
the turntable sounds simple, but it isn't. In the first place, there are
three speeds: 78.26 rpm for the old-fashioned standard shellac records, 45
rpm for the little seven-inchers with the big center holes, and 331/3 rpm
for long-playing discs. The speed must be exact in every case. If the
turntable is slow, the pitch drops; if fast, the pitch rises.
Moreover, the speed must be exact at every instant of playing. A turntable that alternately slows down and speeds up will ruin musical enjoyment even though its average in each rotation is an exact 78.26, 45 or 33 1/3 rpm. The phenomenon produced is called "wow," a very expressive word denoting the alternating rise and fall of musical pitch which results from fluctuations in turntable speed. When these fluctuations are rapid, the term is "flutter."
HOW TURNTABLES WORK
The ordinary shaded-pole motor, which runs your
electric drill or power saw, is no good for such precision work because any
variation in the voltage of your house current will change its speed. Most
turntables use a specially designed "induction" motor which is fairly stable
in feed, though extreme changes in line voltage may disturb it (look for a
tag stating its requirements: "95-130 volts" means disaster-proof). Even
this isn't absolutely steady. The 60-cycle alternation of AC electric
supply, however, is invariable (an electric clock practically never goes
wrong), and thus a "synchronous" motor, which decides its speed by the
frequency of alternating current, can keep a constant rpm unless a complete
power failure occurs. It also eliminated the dangers of turntable rumble and
extruded "hum." Getting this constant speed of the motor up to the turntable
(in three different varieties) takes considerable ingenuity. Today's best
and most expensive turntables use one of five methods to translate motor
speed into turntable rotation. On the Rek-O-Kut and the Garrard the power
gets to the turntable by means of a "rim drive"; that is, the final agent is
a bard-rubber drive wheel which locks into position between the motor's axle
spindle and the inside rim of the turntable. This is the most common way of
making a turntable spin. Usually the spindle, the upward-protruding end of
the motor shaft, is cut in "steps" to three different diameters. The
speed-control knob locks the wheel against one of the three steps. When the
wheel locks against the part of the shaft with the greatest diameter, the
turntable spins most swiftly, and so on. A conical or tapered spindle may be
used to give continuously variable speed---anywhere from 15, say, to 100
revolutions per minute. There are several variations on this procedure. Rek-O-Kut,
for example, locks wheels of different diameter against a one-size spindle;
the new Weathers uses a ceramic disc instead of a rubber drive wheel, and
attaches the disc directly to the motor shaft. The D & R applies to the
drive wheel to the outer rather than the inner rim of the turntable. On the
Scott the turntable drive is direct: that is, the drive shaft of the motor
locks into one of three gears on another drive shaft, which in turn is
geared to the center of the turntable. The Components Corporation uses a
linen belt which fits directly onto the drive shaft (at one of three
diameters) and then fits around the circumference of the turntable. The
Fairchild runs the belt inside, to a cast-iron flywheel below the table.
There are arguments for and against each of these methods. The Components
Corporation gets the motor farthest from the turntable and the pickup, thus
minimizing the danger of noise from the motor. For the same reason, though,
it is rather bulky and unattractive, and requires the most elaborate
mounting. Direct drive uses metal parts only and can thus be machined to the
closest tolerances. It also lasts longest, at least in theory---but not
necessarily in practice. And when something goes wrong, the repair may be
expensive. Rim drive requires occasional replacement of the rubber-tired
idler wheels and drive spindle-tops. It is, however, the easiest to repair.
